Porting a ray tracing method for determining the target echo strength (TES) of underwater objects to GPUs - a field report
Translated title
Portierung eines Raytracing-Verfahrens zur Ermittlung des Zielmaßes (TES) von Unterwasserobjekten auf GPUs - ein Erfahrungsbericht
Publication date
2025
Secondary publication date
2025-10-21
Document type
Konferenzbeitrag
Author
Organisational unit
Conference
8th Underwater Acoustics Conference and Exhibition (UACE2025) ; Ηalkidiki, Greece ; June 15–20, 2025
Project
Publisher
FORTH - Institute of Applied & Computational Mathematics
Book title
UACE 2025 Conference Proceedings
First page
349
Last page
356
Part of the university bibliography
✅
Language
English
DDC Class
534 Schall und verwandte Schwingungen
Keyword
Raytracing
GPU
OpenCL
Target echo strength
Abstract
Investigations of a test implementation of the “simple” Kirchhoff approximation method (KIA) for GPU graphics adapters (using OpenCL) have shown that, depending on the GPU hardware available, significant performance improvements can be achieved. Therefore, as part of the “Computational Acoustics” research project, the BEAM ray tracing method, originally implemented in C++, was ported to address the required acoustic problems (bistatic, monostatic calculations and their combination).
This article discusses the challenges encountered during this process, shares the practical experiences implementing the complex parallelized algorithm in OpenCL and shows the results achieved. It also highlights the speed advantages compared to conventional high-performance PC workstations using examples of underwater objects.
This article discusses the challenges encountered during this process, shares the practical experiences implementing the complex parallelized algorithm in OpenCL and shows the results achieved. It also highlights the speed advantages compared to conventional high-performance PC workstations using examples of underwater objects.
Version
Published version
Access right on openHSU
Open access
